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60 ft. times (general rules of thumb)

1974 Views 4 Replies 4 Participants Last post by  brian
Everybody put on their thinking caps. Let's say I ran a [email protected] (true story), but my 60ft. time was a miserable 2.29 seconds.
If I improve my 60ft. time just by 0.1 seconds, what does that equate to in the 1/4 mile ET?
Or think of it in this way. For every tenth I take off of my 60ft. time, what gains in the quarter mile should I expect. I've heard
for every tenth you gain, expect a .2 gain in
the quarter. But I've seen as much as a .3 - .4 second improvement. Are there any general rules of thumb?

Here's a sample of what I could do changing nothing else but my 60 ft. times.

60ft. 1/4mile ET

.2 gain .3 gain
2.29 12.81 12.81
2.19 12.61 12.51
2.09 12.41 12.21
1.99 12.21 11.91
1.89 12.01 11.61
1.79 11.81 11.31
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<font face="Verdana, Arial" size="2">Originally posted by Big Boost:
I've heard
for every tenth you gain, expect a .2 gain in
the quarter. But I've seen as much as a .3 - .4 second improvement. Are there any general rules of thumb?
</font>
I've personally experienced .2 to .3 gain for every tenth gained on 60-foot time. I don't think there is a rule of thumb set in stone -- it just kinda varies depending on track conditions, driver conditions and car conditions.


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'93 Sentra SE-R, daily driver and track/autox toy
'91 Sentra SE-R, future racecar
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